

Here you will find modern hatchbacks, saloons, sports cars, pickup trucks and spacious vans perfect for those farming jobs.
#FS19 UPDATE UPDATE#
Update both your heavy machinery „artillery“ and your car park. Grow your farm now with better graphics and more vehicles. Its not only about having fun, but also improving your skills.
#FS19 UPDATE MODS#
Farming simulator 17 mods – Farming Simulator 17 is a great choice! Here you can control a variety of different vehicles and work with animals, grow your own farm.FS 19 Implements & Tools – FS 19 Implements & Tools.FS 19 Forklifts & Excavators – FS 19 Forklifts & Excavators.

Farming simulator 19 mods – Farming simulator 19 mods.Percentage (has to be lower than the setting in CP).įS19_Courseplay.zip – 1004 KB / AutoDrive settings basically the same as for theįieldwork drivers: use pickup&deliver, select a proper fieldĮxit strategy and take care about appropriate drive on
#FS19 UPDATE DRIVER#
Start CP driver with options ‘Unloading’ and use AutoDrive One even on the opposite corner of the map, as this one isn’t used at all. Not Auto-repair Mission vehicles and tools.Ģ CombineOffset settings (old combineOffset and tipperOffset)Īdded visible search radius on change mode 10Īdded MixerWagonAIDriver (mode 9/ shovel mode)ĬP still needs a course for mode 2, but this can be any random Modified the SiloDriver to drive back less to prevent pushing chaff out of bunker as much with shield.Īdded a check for a reverse-discharging driver to check the size of the heap, to make it drive over existing heaps a little bit before dumping. Global info texts improvements (no setting to disable yet) Merge pull request #7331 from Courseplay/DriverModeSettingĬreated CourseDrawModeSetting (the eye Button on the HUD) Mode 4 -> might fix #7299 as that one is hard to test, it does not always appear… Small mode 9 trigger detection improvements, might fix #7440.Īdded pipe tool positions to mode 8 and combine AIDriver #7328Īdded sugar cane trailer tool positions to enable unloading them #4021Īdded TriggerSensor to handle the speed before a loading trigger in The driver always starts at the middle andĭrives alternating to the left and right side. Mode 10 only stops autodrive unloader if needed now.Ĭhanged the mode 10 driver lane iterations. Improoved pocket handling (drive back before drive to unload course) #7476 #6530įixes mode4 refillmessage with vehicles that have another fillVolume by #7432įixed an Issue for multitool course when use pathfinder in turnsĪdd sugar cane trailers for mode3 (overloading) Use another speed in follow Chopper through Turn to make it more reliableįixed mission fields in MP when a new player joins. If you like our work, feel free to buy us a coffee (of which we drink quite a lot :D )įor now, there is no general link for the team, so each contributer can post his/her preferred donation link here :-)īut remember, this is absolutely not required.Enables Shields attached at front of ShieldAIDrivers.Įnables automatic shield work width calculation. Discord Server:įor help & support, feel free to join us on Discord:

#FS19 UPDATE MOD#
Wer die Weiterentwicklung des Mods unterstützen möchte, kann dies am Besten durch fleißiges Erstellen von Issues zu gefundenen Bugs und/oder gewünschten Erweiterungen zum Mod tun. If you want to support my development effort, the best way is to open issues on any bugs you encounter or for features you would like to be added to the mod. FS19_AutoDrive + + + Download links are at the bottom + + +
